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Tutorial: Create Your Own Classroom Webpage.

Page 1
Introduction

Page 2
Getting Started

Page 3
Designing Your Site

Page 4
Online Services

Page 5
Creating Your Own



Nat'l Council of:

English
Math
Social Studies
Science

International Society for Technology in Education
(ISTE)

National Educational Technology Standards
(NETS)

Developing Standards



More Tutorials

Designing Websites

Internet Integration

Yale Web Page Style Guide

International Society for Technology in Education

National Educational Technology Standards

     Problem-Solving

Fifty Problem Solving Strategies Explained

Brain Teasers

Article on Problem Solving in the Classroom

Article on Technology Problem Solving

Additional Problem Solving Links

Mission Critical
Critical Thinking and Problem Solving Skills
Critical Thinking
Research and Critical Thinking
Inspiration Software for Concept Mapping
Critical Thinking: Selected Resources
Critical Thinking Information
Critical Thinking Is...
Holistic Critical Thinking Scoring Rubric
Arizona Parents Against Teaching Higher Order Thinking
Research: Collaborative Learning
Big Six Skills for Technology Problem Solving
Problem Solving
Mathematics Problem Solving

 

Students can apply chess to develop and implement problem-solving strategies to use across curriculums in the elementary classroom.

Chess Resources

     Implementing Chess for Student Problem-Solving

Step Method Notes
1 Introduce and teach basics of chess. Use traditional chess boards before using technology based programs. 
2 Provide adequate time for students to play and master the rules.  
3 Introduce strategies for effective play.
  • Open with knights or middle pawns.
  • Control middle of board.
  • Castle within first 10 moves.
  • Establish good pawn structure.
4 Individualize chess through the use of technology. Use software, stand alone chess computers, and web sites.
5 Begin encouraging metacognition. Students should be encouraged to think about their thinking while playing. Why did you choose that move? What did you consider or think about before determining your choice?
6 As a class, begin listing steps of thinking needed to play successful chess.  
7 As a class, edit list to a general set of 5 or 6 steps needed to make a good move. Begin using vocabulary that is not only related to chess. (decision instead of move)
8 Post final list in the classroom. This is still a list of rules for chess decisions and should use chess terms.
9 As a class, brainstorm ways to apply this list to other problem solving situations in the classroom.  
10 Create new list of problem solving steps . Should use general terms related to all problem-solving situations for the classroom.

Classroom Hints

  • Overall goals for this plan should include creating an atmosphere of fun and excitement when chess is being implemented.
  • Using class time to “play a game” may be vital to the students feeling that they are lucky to be involved. 
  •  Continued efforts to create excitement and confidence are important to establishing confidence in the heuristic. If students feel they have achieved some level of success when playing chess, they will more likely employ the heuristic with an “I can” attitude.

The use of technology can be important for creating excitement as well as confidence. The various software packages available offer common chess playing components as well as individual ways of making chess fun. Care must be taken to provide necessary scaffolding when introducing chess through technology. Frustration with the technology can ultimately become counter-productive, especially with a challenging game like chess.

Follow Up Activities

Reinforcing the enjoyment of chess and problem solving situations and applying these in other areas of the curriculum should be a continued effort. Some curricular ideas for this may include:

  • Heuristic displayed and reinforced.

  • Create bookmarks for student’s literature books that include heuristic or individual steps for problem solving.

  • Encourage chess outside of school time through web sites and software that can be signed out and taken home.

  • Establish a chess club for a group of students wishing to dedicate more study to the game.

  • Establish an ongoing chess game between class and teacher.

  • Provide chess books for kids that can be taken home and shared with parents.

  • Encourage study or provide unit on castles and medieval times.

  • View movie “In Search of Bobby Fisher”, an excellent movie about children, chess, and life.

  • Offer various games with chess rules that are different from traditional chess rules. Chess Four is one example that includes four players playing against each other or two teams against each other.

  • Encourage small groups to invent own game of chess with selected pieces and creative rules.

Specific Lesson Plans May Include:

  • Literature / Writing : What chess piece could provide the most help to the character in the story?  What character(s) in the story would benefit most from learning how to play chess? What lessons could the character(s) learn from chess that would benefit them in the story? Compare and contrast individual roles of chess pieces with characters from a story in hierarchical order. (Mother is Queen, daughter is pawn, etc.)

  • Social Studies :  Place historical figures into individual roles of chess pieces and justify your choices.

  • Math : Apply geometric concepts to chess board. These may include area, perimeter, angle measurements, and squares & triangles. Have students attempt to create a chess board using circles and half circles.

  • Compare and contrast chess and problem solving heuristic with scientific process and five steps of writing.

     Bloom's Taxonomy

Benjamin Bloom headed a group of educational psychologists in developing a classification of levels of thinking behaviors commonly referred to as Bloom's Taxonomy.

Hierarchy of Learning Levels

Learning Level Definition


Knowledge


recall information


Comprehension 

understand information


Application 

3.use information

Analysis 

organize information, find hidden meanings

Synthesis 

5.use old information to create new

Evaluation 

assess value, make choices

Bloom's Taxonomy Links
Learning Domains
Questioning Strategies
Taxonomy Chart
Model Questions & Key Words
Teaching Using Bloom's Taxonomy
More on Bloom's Taxonomy
Assessing Learning Objectives
Higher Order Thinking Skills
A Few Thinking Skills Websites

     Gardener's Intelligences

Howard Gardner's Theory of Multiple Intelligences proposes that people use at least seven intellectual capacities to approach problems and create products.

Multiple Intelligences

Intelligence Definition

Logical-Mathematical
detecting patterns, deductive reasoning, logical thinking

Linguistic
language mastery, self-expressing rhetorically & poetically

Spatial
using mental images to solve problems

Musical
recognize & compose musical pitch, tone, & rhythm

Bodily-Kinesthetic
coordinate own bodily movements

Interpersonal
understanding people, leading, communicating

Intrapersonal
understanding self, recognizing strengths & weaknesses

Gardner suggests that "although they are not necessarily dependent on each other, these intelligences seldom operate in isolation. Every normal individual possesses varying degrees of each of these intelligences, but the ways in which intelligences combine and blend are as varied as the faces and the personalities of individuals."

An eighth intelligence, Naturalist Intelligence, has recently been proposed by Gardner.

Gardener's Intelligence Links
Interview with Howard Gardner
The Naturalist Intelligence
Intelligence in Seven Steps by Howard Gardner
Multiple Intelligence Theory
Explanation From ERIC Digest
Techweb.Org / Gardner
Questionnaire on Multiple Intelligences
Student Checklist
Learning Styles
Gardner's Multiple Intelligences
Software Choices

 

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